Level Up!
Combat Bluesheet
You’re a video game character, designed for combat, designed to blast your enemies by the snerk-load. So, why should your behavior change in this new Realm? Unfortunately, this new Realm has very different rules. Your Stats, your Special Abilities, and your Power Moves feel off.
To do Combat
Point to your Target, say “Combat,” and count to 3.
Other people can join the combat by picking a target before you reach 3.
For everyone involved in the combat, ask them what they are doing. Act it out.
Have the Targeted party describe the actual results. The attack will go wrong, because this Realm has really different rules.
The Attacker should fall to the ground, but may have other attacks to resolve.
When everyone is on the ground, the combat is over!
For example
“Combat. 1, 2, 3. OK, Stinkblossom, what are you going to do?”
“I F-word (Fart) in Your General Direction!” Stinkblossom turns to The Referee and makes loud F-word sounds. The Referee learns that their senses actually work in this Realm, and they can actually smell what Stinkblossom released, in chunks of 64 bits of glorious sensory input. They act out smelling the horrible F-word odors. The only damage is olfactory.
“Eww, eww, eww! You should see a Doctor,” the Referee laughs, as Stinkblossom falls to the ground.
“I throw the Fatal Flag of Fatal Fluttering!” The Referee throws a tissue in the air, which falls to the ground without doing any damage.
“Not very impressive or fatal,” Stinkblossom replies. “15 yard penalty for Offensive Gas Interference!” The Referee falls to the ground.
Combat is now complete.