The Questionnaire
Welcome to The Treaty of Berlin. We're looking forward to your participation in a game of politics, personality and, perhaps, murder. In order to cast you in a part you'll find interesting, we need to ask you a few questions. That's what this questionnaire is all about.
There are no runs of this game currently scheduled.
Please fill the following form out and send it back to the organizer of the run.
FIRST, WE NEED THE USUAL CONTACT INFORMATION:
Name: ___________________________________________________
Gender: [ ] Male [ ] Female
Age: ________
Email: ___________________________________________________
Can you browse HTML files? [ ] Yes [ ] No
Address: ___________________________________________________
___________________________________________________
Home Phone: (_____) - _____ - _________
Alternate Phone: (_____) - _____ - _________
How would you prefer us to contact you, if we have to?
[ ] Email
[ ] Home Phone
[ ] Alternate Phone
When are the best times to reach you during the week? the weekend?
SECOND, WE NEED TO KNOW A LITTLE ABOUT THE KIND OF CHARACTER YOU LIKE TO
PLAY:
For the questions that follow, we'd like you to select a point or
range on the following spectrum from 1 to 7, where:
1 = Truly Evil: I'd sell my sister if it furthered my plans for
world domination.
2 = Moderately Evil: I'd disturb the neighbors with strange rituals
to wreak revenge on my annoying boss.
3 = Slightly Evil: I'd call the cops on a loud party just because
they didn't invite me.
4 = Neutral: I'd rather not talk about it.
5 = Slightly Good: I'd help a little old lady across the street.
6 = Moderately Good: I'd work hard to see that true Justice is done.
7 = Truly Good: I'd give up everything in order to fight tirelessly
with a wet newspaper to smack Evil on the nose - Bad Dog!
Using those definitions, you've just been given the chance to play the
character you've always dreamed about. Where does that character fall on
the scale below:
(1) (2) (3) (4) (5) (6) (7)
|-----+-----+-----+-----+-----+-----+
Truly Neutral Truly
Evil Good
Using those definitions, what's the most evil character you'd like to play?
Place a mark on the scale below:
(1) (2) (3) (4) (5) (6) (7)
|-----+-----+-----+-----+-----+-----+
Truly Neutral Truly
Evil Good
Using those definitions, what's the most good character you'd like to play?
Place a mark on the scale below:
(1) (2) (3) (4) (5) (6) (7)
|-----+-----+-----+-----+-----+-----+
Truly Neutral Truly
Evil Good
You've just been given the chance to play the character you've always
dreamed of playing. Where does this character fall in the following scale:
[ ] Terminally serious
[ ] Occasionally cracks a smile
[ ] Likes a good joke
[ ] Tells a good joke
[ ] Makes the Marx Brothers look like serious actors
You've just been given the chance to play the character you've always
dreamed of playing. A body drops dead of foul play. You:
[ ] Drop everything to solve the crime
[ ] Assist the investigator looking for clues somewhat
[ ] It depends on my character - if the character has other things
to do, those goals come first
[ ] Keep doing what you were doing; the victim probably deserved it
[ ] Use the opportunity to cause even more trouble
You've just been given the chance to play the character you've always
dreamed of playing. You look forward to:
[ ] Standing around and watching the rest of the action
[ ] Skulking about, listening in on various conversations
[ ] Interacting in character with as many others as possible
[ ] Creating at least one memorable moment for you and a couple
of other characters
[ ] Causing as many big scenes as you can to keep yourself in
the center of attention.
Please rate the following possible activities with your interest in playing
them. Rate them on a scale from 1 to 5, where 1 is least interested and 5
is most interested.
_____ Angst
_____ Attempted Murder
_____ Bad Accents
_____ Bad Poetry
_____ Being in a tough spot (hosed)
_____ Blackmail (being the blackmailer)
_____ Blackmail (being the victim)
_____ Comic Relief
_____ Detection
_____ Espionage
_____ Fashion Sense
_____ Gossip
_____ Histrionics
_____ Inebriation
_____ Larceny
_____ Manipulation
_____ Military Technobabble
_____ Murder
_____ Politics
_____ Revenge
_____ Romance
_____ Self-Sacrifice
_____ Self-Preservation
_____ Show Business
_____ Space Program Technobabble
_____ Strange Costuming
_____ Thievery
_____ Wheeling and Dealing
Which of the following accents are you capable of speaking or faking?
_____ American
_____ British
_____ French
_____ German
_____ Italian
_____ Polish
_____ Russian
THIRD, WE WANT TO KNOW A LITTLE ABOUT YOU AS A PLAYER:
We've found that there are three general approaches people tend to take
when playing a character:
The PROBLEM SOLVER says "I focus on *figuring out* what's going on,
solving puzzles, searching for things, investigating clues, following up
on plots, pursuing my goals." A Problem Solver would rather investigate
a murder than carry it out, for example.
The ACTOR says "I make things *happen* with my character, going for
dramatic scenes (deaths, tearful reconciliations, loud arguments),
whether it's by myself, one-on-one, or in front of the entire game." An
Actor might tearfully confess to a murder when questioned, enjoying
being exposed for the sheer drama of the scene.
The ROLEPLAYER says "I *identify* with my character, internalizing their
goals and acting or reacting only as they would." A Roleplayer would do
their best to Get Away With Murder, working diligently to cover all
their tracks and to throw off suspicion.
People tend to use some combination of these approaches. On the triangle
below, mark an X where you think you fall as a player:
Problem Solver
/\
/ \
/ \
/ \
/ \
Actor +----------+ Roleplayer
We've had the pleasure to role-play with many of you. Some of you are new
to us. What special skills do you have that we might be able to put to use
in the game?
What games have you played in prior to The Treaty of Berlin? Please
give me some idea of the styles and genres of these games. (e.g.
Til Death Do Us Part, period murder mystery, or Balance of
Power, limited duration chronicle World of Darkness game, or
Collision Imminent!, science fiction horde game.)
Is there anyone who we should not pair you up with or against in a game?
Is there someone who we must connect you with?
FINALLY, WE ALWAYS ASK A COUPLE OF ESSAY QUESTIONS:
Pick one of the following dates:
August 13, 1961
November 22, 1963
August 20, 1968
July 20, 1969
June 17, 1972
November 20, 1975
November 4, 1980
January 28, 1986
Where were you on that date, and what were you up to at the time?
While you step through the new and improved security detector in the
Embassy, the alarm goes off unexpectedly. What did the detector discover,
and how closely are they going to have to search you to find it?
Thanks! We're looking forward to the game and your participation!